目录
- 3D Gaussian splatting 01: 环境搭建
- 3D Gaussian splatting 02: 快速评估
- 3D Gaussian splatting 03: 用户数据训练和结果查看
- 3D Gaussian splatting 04: 代码阅读-提取相机位姿和稀疏点云
- 3D Gaussian splatting 05: 代码阅读-训练整体流程
- 3D Gaussian splatting 06: 代码阅读-训练参数
- 3D Gaussian splatting 07: 代码阅读-训练载入数据和保存结果
- 3D Gaussian splatting 08: 代码阅读-渲染
训练整体流程
程序入参
训练程序入参除了训练过程参数, 另外设置了ModelParams, OptimizationParams, PipelineParams三个参数组, 分别控制数据加载、渲染计算和优化训练环节, 详细的说明查看下一节 06: 代码阅读-训练参数- # 命令行参数解析器
- parser = ArgumentParser(description="Training script parameters")
- # 模型相关参数
- lp = ModelParams(parser)
- op = OptimizationParams(parser)
- pp = PipelineParams(parser)
- parser.add_argument('--ip', type=str, default="127.0.0.1")
- parser.add_argument('--port', type=int, default=6009)
- parser.add_argument('--debug_from', type=int, default=-1)
- parser.add_argument('--detect_anomaly', action='store_true', default=False)
- parser.add_argument("--test_iterations", nargs="+", type=int, default=[7_000, 30_000])
- parser.add_argument("--save_iterations", nargs="+", type=int, default=[7_000, 30_000])
- parser.add_argument("--quiet", action="store_true")
- parser.add_argument('--disable_viewer', action='store_true', default=False)
- parser.add_argument("--checkpoint_iterations", nargs="+", type=int, default=[])
- parser.add_argument("--start_checkpoint", type=str, default = None)
- args = parser.parse_args(sys.argv[1:])
复制代码 开始训练
程序调用 training() 这个方法开始训练- torch.autograd.set_detect_anomaly(args.detect_anomaly)
- training(lp.extract(args), op.extract(args), pp.extract(args), args.test_iterations, args.save_iterations, args.checkpoint_iterations, args.start_checkpoint, args.debug_from)
复制代码 初始化
以下是 training() 这个方法中初始化训练的代码和对应的注释说明- # 如果指定了 sparse_adam 加速器, 检查是否已经安装
- if not SPARSE_ADAM_AVAILABLE and opt.optimizer_type == "sparse_adam":
- sys.exit(f"Trying to use sparse adam but it is not installed, please install the correct rasterizer using pip install [3dgs_accel].")
- # first_iter用于记录当前是第几次迭代
- first_iter = 0
- # 创建本次训练的输出目录和日志记录器, 每次执行训练, 都会在 output 目录下创建一个随机目录名
- tb_writer = prepare_output_and_logger(dataset)
- # 初始化 Gaussian 模型
- gaussians = GaussianModel(dataset.sh_degree, opt.optimizer_type)
- # 初始化训练场景, 这里会载入相机参数和稀疏点云等数据
- scene = Scene(dataset, gaussians)
- # 初始化训练参数
- gaussians.training_setup(opt)
- # 如果存在检查点, 则载入
- if checkpoint:
- (model_params, first_iter) = torch.load(checkpoint)
- gaussians.restore(model_params, opt)
- # 设置背景颜色
- bg_color = [1, 1, 1] if dataset.white_background else [0, 0, 0]
- background = torch.tensor(bg_color, dtype=torch.float32, device="cuda")
- # 初始化CUDA事件
- iter_start = torch.cuda.Event(enable_timing = True)
- iter_end = torch.cuda.Event(enable_timing = True)
- # 是否使用 sparse adam 加速器
- use_sparse_adam = opt.optimizer_type == "sparse_adam" and SPARSE_ADAM_AVAILABLE
- # Get depth L1 weight scheduling function
- depth_l1_weight = get_expon_lr_func(opt.depth_l1_weight_init, opt.depth_l1_weight_final, max_steps=opt.iterations)
- # Initialize viewpoint stack and indices
- viewpoint_stack = scene.getTrainCameras().copy()
- viewpoint_indices = list(range(len(viewpoint_stack)))
- # Initialize exponential moving averages for logging
- ema_loss_for_log = 0.0
- ema_Ll1depth_for_log = 0.0
- # 初始化进度条
- progress_bar = tqdm(range(first_iter, opt.iterations), desc="Training progress")
复制代码 迭代训练
从大约73行开始, 进行迭代训练- first_iter += 1
- for iteration in range(first_iter, opt.iterations + 1):
复制代码 对外连工具展示渲染结果
- # 这部分处理网络连接, 对外展示当前训练的渲染结果
- if network_gui.conn == None:
- network_gui.try_connect()
- while network_gui.conn != None:
- try:
- net_image_bytes = None
- # Receive data from GUI
- custom_cam, do_training, pipe.convert_SHs_python, pipe.compute_cov3D_python, keep_alive, scaling_modifer = network_gui.receive()
- if custom_cam != None:
- # Render image for GUI
- net_image = render(custom_cam, gaussians, pipe, background, scaling_modifier=scaling_modifer, use_trained_exp=dataset.train_test_exp, separate_sh=SPARSE_ADAM_AVAILABLE)["render"]
- net_image_bytes = memoryview((torch.clamp(net_image, min=0, max=1.0) * 255).byte().permute(1, 2, 0).contiguous().cpu().numpy())
- # Send image to GUI
- network_gui.send(net_image_bytes, dataset.source_path)
- if do_training and ((iteration < int(opt.iterations)) or not keep_alive):
- break
- except Exception as e:
- network_gui.conn = None
复制代码 更新学习率, 选中相机进行渲染
- # 记录迭代的开始时间
- iter_start.record()
- # 更新学习率, 底下都是调用的 get_expon_lr_func(), 一个学习率调度函数, 根据训练步数计算当前的学习率, 学习率从初始值指数衰减到最终值.
- gaussians.update_learning_rate(iteration)
- # 每1000次迭代, 球谐函数(SH, Spherical Harmonics)的阶数加1, 直到设置的最大的阶数, 默认最大为3,
- # 每个3D高斯点需要存储(阶数 + 1)^2 个球谐系数, 3阶时为16个系数, 每个系数有RGB 3个值所以一共48个值
- if iteration % 1000 == 0:
- gaussians.oneupSHdegree()
- # 当栈为空时, 复制一份训练帧的相机位姿列表并创建对应的索引列表
- if not viewpoint_stack:
- viewpoint_stack = scene.getTrainCameras().copy()
- viewpoint_indices = list(range(len(viewpoint_stack)))
- # 从中随机选取一个相机位姿
- rand_idx = randint(0, len(viewpoint_indices) - 1)
- # 从当前栈中弹出, 避免重复选取, 这样最终会按随机的顺序遍历完所有的相机位姿
- viewpoint_cam = viewpoint_stack.pop(rand_idx)
- vind = viewpoint_indices.pop(rand_idx)
- # 如果到了开启debug的迭代次数, 开启debug
- if (iteration - 1) == debug_from:
- pipe.debug = True
- # 如果设置了随机背景, 创建随机背景颜色张量
- bg = torch.rand((3), device="cuda") if opt.random_background else background
- # 用当前选中的相机视角, 渲染当前的场景
- render_pkg = render(viewpoint_cam, gaussians, pipe, bg, use_trained_exp=dataset.train_test_exp, separate_sh=SPARSE_ADAM_AVAILABLE)
- # 读出渲染结果
- image, viewspace_point_tensor, visibility_filter, radii
- = render_pkg["render"], render_pkg["viewspace_points"], render_pkg["visibility_filter"], render_pkg["radii"]
- # 处理摄像机视角的alpha遮罩(透明度), 将alpha遮罩数据从CPU内存转移到GPU显存, 将当前图像与alpha遮罩进行逐像素相乘,
- # alpha值为1时保留原像素, alpha值为0时使像素完全透明
- if viewpoint_cam.alpha_mask is not None:
- alpha_mask = viewpoint_cam.alpha_mask.cuda()
- image *= alpha_mask
复制代码 计算损失
- # 从viewpoint_cam对象中获取原始图像数据, 使用.cuda()方法将数据从CPU内存转移到GPU显存,
- # 调用L1损失函数, 计算渲染结果与原图gt_image之间的像素级绝对差平均值
- gt_image = viewpoint_cam.original_image.cuda()
- Ll1 = l1_loss(image, gt_image)
- # 计算两个图像之间的结构相似性指数(SSIM), 如果 fused_ssim 可用则使用 fused_ssim, 否则使用普通的ssim
- # Calculate SSIM using fused implementation if available
- if FUSED_SSIM_AVAILABLE:
- # 用unsqueeze(0)来增加一个维度,fused_ssim需要批量输入
- ssim_value = fused_ssim(image.unsqueeze(0), gt_image.unsqueeze(0))
- else:
- ssim_value = ssim(image, gt_image)
- # 结合L1损失和SSIM损失计算混合损失, (1.0 - ssim_value) 将SSIM相似度转换为损失值, 因为SSIM值越大损失越小
- loss = (1.0 - opt.lambda_dssim) * Ll1 + opt.lambda_dssim * (1.0 - ssim_value)
- # Depth regularization 深度正则化, 引入单目深度估计作为弱监督信号改善几何一致性, 缓解漂浮物伪影, 增强遮挡区域的重建效果
- Ll1depth_pure = 0.0
- if depth_l1_weight(iteration) > 0 and viewpoint_cam.depth_reliable:
- # 从渲染结果中获取逆向深度图(1/depth)
- invDepth = render_pkg["depth"]
- # 获取单目深度估计的逆向深度图并转移到GPU
- mono_invdepth = viewpoint_cam.invdepthmap.cuda()
- # 深度有效区域的掩码(标记可靠区域)
- depth_mask = viewpoint_cam.depth_mask.cuda()
- # 计算带掩码的L1损失 = 绝对差(渲染深度 - 单目深度) * 掩码 → 取均值
- Ll1depth_pure = torch.abs((invDepth - mono_invdepth) * depth_mask).mean()
- # 应用动态权重系数(可能随迭代次数衰减)
- Ll1depth = depth_l1_weight(iteration) * Ll1depth_pure
- # 将加权后的深度损失加入总损失
- loss += Ll1depth
- # 将Tensor转换为Python数值用于记录
- Ll1depth = Ll1depth.item()
- else:
- Ll1depth = 0
复制代码 反向计算梯度并优化
- # 执行反向传播算法, 自动计算所有可训练参数关于loss的梯度
- loss.backward()
- # 记录迭代结束时间
- iter_end.record()
- # End iteration timing
- # torch.no_grad() 临时关闭梯度计算的上下文管理器
- with torch.no_grad():
- # Progress bar
- ema_loss_for_log = 0.4 * loss.item() + 0.6 * ema_loss_for_log
- ema_Ll1depth_for_log = 0.4 * Ll1depth + 0.6 * ema_Ll1depth_for_log
- if iteration % 10 == 0:
- progress_bar.set_postfix({"Loss": f"{ema_loss_for_log:.{7}f}", "Depth Loss": f"{ema_Ll1depth_for_log:.{7}f}"})
- progress_bar.update(10)
- if iteration == opt.iterations:
- progress_bar.close()
- # 输出日志, 当迭代次数为 testing_iterations 时(默认为7000和30000), 会做一次整体评估, 间隔5取5个样本, 取一部分相机视角计算L1和SSIM损失, iter_start.elapsed_time(iter_end) 计算耗时
- training_report(tb_writer, iteration, Ll1, loss, l1_loss, iter_start.elapsed_time(iter_end), testing_iterations, scene, render, (pipe, background, 1., SPARSE_ADAM_AVAILABLE, None, dataset.train_test_exp), dataset.train_test_exp)
- # 当迭代次数为 saving_iterations(默认为7000和30000)时,保存
- if (iteration in saving_iterations):
- print("\n[ITER {}] Saving Gaussians".format(iteration))
- # 里面会调用 gaussians.save_ply() 保存ply文件
- scene.save(iteration)
- # 当迭代次数小于致密化结束的右边界时
- if iteration < opt.densify_until_iter:
- # 可见性半径更新, 记录每个高斯点在所有视角下的最大可见半径, 用于后续剪枝判断. visibility_filter过滤出当前视角可见的高斯点
- # Keep track of max radii in image-space for pruning
- gaussians.max_radii2D[visibility_filter] = torch.max(gaussians.max_radii2D[visibility_filter], radii[visibility_filter])
- # 累积视空间位置梯度统计量, 用于后续判断哪些高斯点需要分裂(高梯度区域)或克隆(高位置变化区域)
- gaussians.add_densification_stats(viewspace_point_tensor, visibility_filter)
- # 当迭代次数大于致密化开始的左边界, 并且满足致密化间隔时, 进行致密化与修剪处理
- if iteration > opt.densify_from_iter and iteration % opt.densification_interval == 0:
- # 如果迭代次数小于不透明度重置间隔(3000)则返回20作为2D尺寸限制, 否则不限制
- size_threshold = 20 if iteration > opt.opacity_reset_interval else None
- # 致密化与修剪
- gaussians.densify_and_prune(opt.densify_grad_threshold, 0.005, scene.cameras_extent, size_threshold, radii)
-
- # 定期(默认3000一次)重置不透明度, 恢复被错误剪枝的高斯点, 调整新生成高斯的可见性, 适配白背景场景的特殊初始化
- if iteration % opt.opacity_reset_interval == 0 or (dataset.white_background and iteration == opt.densify_from_iter):
- gaussians.reset_opacity()
- # Optimizer阶段, 反向优化模型参数
- if iteration < opt.iterations:
- gaussians.exposure_optimizer.step()
- gaussians.exposure_optimizer.zero_grad(set_to_none = True)
- if use_sparse_adam:
- visible = radii > 0
- gaussians.optimizer.step(visible, radii.shape[0])
- gaussians.optimizer.zero_grad(set_to_none = True)
- else:
- gaussians.optimizer.step()
- gaussians.optimizer.zero_grad(set_to_none = True)
- # 到达预设的checkpoint, 默认为7000和30000, 保存当前的训练进度
- if (iteration in checkpoint_iterations):
- print("\n[ITER {}] Saving Checkpoint".format(iteration))
- torch.save((gaussians.capture(), iteration), scene.model_path + "/chkpnt" + str(iteration) + ".pth")
复制代码 如果有错误请留言指出
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